Τρίτη, 17 Δεκεμβρίου 2013

Flesky Keyboard (for developers also)

http://vimeo.com/75453371

Get Fleksy SDK for your iOS app

Fleksy is the first keyboard app to arrive on the iOS platform. If you are an iOS developer you can now choose to integrate Fleksy’s SDK as an additional keyboard in your app.
Fleksy’s award winning keyboard has over half a million users on iOS already, using our stand-alone app to input text and send it into other apps.
Up until now, iOS limitations made it impossible to replace the default keyboard on iOS devices.
Integrating the Fleksy SDK means that users can now type with Fleksy’s keyboarddirectly in your app. 


Κυριακή, 15 Δεκεμβρίου 2013

11 Things You Must Know When Starting Out in iOS/Mac Development (copy - paste)


From a good article in Gibbon (http://www.appdesignvault.com/start-advice/
  1. Don't expect overnight success - Tweet this
  2. It's never been easier to make amazing apps, if you are considering it: go for it!
  3. Don't target a niche that will only pay 99c for your app.
  4. Hire a designer
  5. Don't lose faith, take more risks!
  6. Give back. The fastest way to learn is by openly sharing and discussing ( Asymco.comben-evans.com and listening to The Critical Path.)
  7. "Don't believe everything you think."Don't fall in love with your ideas. Always look for ways to prove yourself wrong
  8. Don't build an app thinking you will find an audience later, find the audience first and then build apps to meet their needs
  9. For this to be an enjoyable living you need the enjoy the process and people involved.
  10. Sometimes having less features can be your biggest competitive advantage
  11. Don't be afraid to meet new people. Work to overcome your introversion. 

CocoaPods - NSScreencast - NSHipster


https://gibbon.co/pinda/ios-development/13-things-you-must-know-when-starting-out-in-iosma?playlist=dfb846a8-8d94-4e3b-9fc0-647853072aa3
Mattt Thompson
Creator of AFNetworking & NSHipster💬💬💬
  • It's never been easier to make amazing apps, if you are considering it: go for it!
13 Things You Must Know When Starting Out in iOS/Mac DevelopmentWhen I first started iOS, I had been a Ruby & Rails programmer for about 4 years. I definitely spent a lot of time grappling with the language syntax, and trying to get a handle on all of the system frameworks. Back then, tutorials for basic tasks were sparse, and there were almost no open source projects to speak of. I had to rely on Apple's sample code and shear determination to get anything to work.
But still, just the novelty of being able to create something for the iPhone was enough to make everything worth it. These days, I'm happy to say that an iOS developer starting out today has dozens of great resources and hundreds of open source libraries available at their disposal. For tutorials and sample code, I heartily recommend Ray Wenderlich's site &NSScreencast. For anyone wanting to learn about more advanced topics, I write about obscure parts of Objective-C and Cocoa every week onNSHipster.
As far as open source, CocoaPods is absolutely essential. Not only does CocoaPods make managing dependencies effortless, but it's become an amazing tool for discovering new libraries. So much has changed since I first started out. It's never been easier to get started and make amazing apps, so my advice to anyone starting out or considering iOS development is simple: go for it!